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Stages of Integration
Word processing, problem-solving, and drill-and-practice applications are often early steps in incorporating software into instruction because they replicate common seat-based classroom activities, reinforce material already being taught, or provide special opportunities for particular groups of students. However, the lower-order thinking skills addressed by these software applications have negative connotations for instruction, with drill-and-practice software specifically demonstrating little value 11 or even a negative relationship to academic achievement. 12 As technology experiences multiply, teachers are able to incorporate a wider variety of software applications and approaches that provide richer learning opportunities for the larger population of students. These new approaches often shift toward learner-centered rather than content-centered lessons, and replace the traditional lecture-based presentations and seatwork with more project-based and collaborative activities. The more familiar activities, which may be addressed by simple word-processing and drill-and-practice applications, give way to individualized, creative, and interdisciplinary learning, which demand curriculum-based software and research tools, 13 which often support complex, real-world problem-solving activities where students are required to act like scientists or other experts. As your teachers face and overcome challenges, explore new methods and resources, and progress through the stages of integration, keep in mind two important concepts related to change or innovation.
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